For more information, see the page Shadow Cascades. With shadow cascades, you can avoid crude shadows close to the Camera and keep the Shadow Resolution reasonably low. Illustration showing the Shadow Distance Fade effect (right). With Shadow Distance Fade, shadows fade smoothly when they reach the maximum shadow rendering distance ( Shadows > Max Distance in the render pipeline asset). Right: rendered object with the Detail Map.įor more information, see section Detail Inputs on the Lit shader page. Left: rendered object only with the Base Map. A Detail Normal Map is a special texture that lets you add surface detail such as bumps, grooves, and scratches which catch the light as if they exist in the mesh geometry. Detail Map, Detail Normal MapĪ Detail map lets you overlay another texture on top of the Base Map. To ensure that the URP Renderer creates the _CameraNormalsTexture texture, add a call to the ConfigureInput method in ScriptableRendererFeature.AddRenderPasses. URP creates a _CameraNormalsTexture if at least one render Pass requires it. URP 10.0 implements the DepthNormals Pass block that generates the normal texture _CameraNormalsTexture for the current frame. The feature is available in the Complex Lit shader.įor more information on the feature, see section Surface Inputs on the Complex Lit page.Ĭlear Coat effect (Left: Off, Right: On) Camera Normals Texture The Clear Coat feature adds an extra Material layer which simulates a transparent and thin coating on top of the base Material. Scene showing the Ambient Occlusion effect turned On and Off.įor more information on the Ambient Occlusion effect, see the page Ambient Occlusion. URP implements the real-time Screen Space Ambient Occlusion (SSAO) effect as a Renderer Feature. In the real world, such areas tend to block out or occlude ambient light, so they appear darker. The Ambient Occlusion effect darkens creases, holes, intersections and surfaces that are close to each other. This section contains the overview of the new features in this release. This page contains an overview of new features, major improvements, and issues resolved in URP versions 10.0 and 10.1.įor a complete list of changes made in URP 10.1, refer to the Changelog. URP 10.2 is a maintenance update, it contains fixes to issues found in previous releases of URP 10.įor a complete list of changes made in URP 10.2, refer to the Changelog. URP 10.3 is a maintenance update, it contains fixes to issues found in previous releases of URP 10.įor a complete list of changes made in URP 10.3, refer to the Changelog. This section contains information about new features, improvements, and issues fixed in URP 10.įor a complete list of changes made in URP 10, refer to the Changelog.įor information on the known issues in URP 10, see the section Known issues.
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